I have an object sending bangs in one outlet, not as a list but one-by-one (this "randomly number of bangs" is triggered when I want. It’s a "bad residue" of something, but I can’t find where so I would like to block data flow here). It’s not possible to know how many bangs will be send next time : I can only see 1, sometimes 2, sometimes 3… bangs. I can only know it when all bangs are received.
I need to send only ONE bang when these bang are received. Then if I receive 1, 2 or 5 bangs, I would only like to send one.
Thus I would like to have something like a reverse uzi objects (take lot of bang and send only one), knowing that I would only have one inlet in that object (one cord, in which all bangs are transmitted).