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[bug?] jit.gl.node error message


August 19, 2013 | 5:44 am

Hi,

I want to send "drawto" message to change the jit.gl.node target.
All works fine but there is a bad message in the max window :
" method getname called on invalid object "

May be it’s not the good way to do that ?????

here is the patch (MBP retina, OS 10.8.4, Max 6.1.3) :

— Pasted Max Patch, click to expand. —

Thanks

August 19, 2013 | 11:31 am

i don’t see anything wrong with what you’re doing, so it looks like a bug.
seems to be harmless, so i wouldn’t worry for now.

we’ll take a look at the cause.
thanks for the report!

August 19, 2013 | 3:58 pm

OK,
Thanks Rob ;-)

July 22, 2015 | 2:19 am

Hi,
The above patch doesn’t work in Max7.0.4…. is it a bug ?
thanks

July 22, 2015 | 4:18 pm

i can’t reproduce. please send system specs and OS.

July 23, 2015 | 6:24 am

Hi Rob,

Sorry, i forgot to send this :
MPB Retina mid-2012, OSX 10.10.4, Max 7.0.4
the Jit.window stay black….. and no message in the max console window.

Thanks

July 23, 2015 | 3:44 pm

It works for me
Max 7.04
MBP Retina, Mid 2014 OSX 10.9

July 27, 2015 | 10:26 am

possibly a yosemite issue. will take a look when i get a chance.

July 27, 2015 | 12:07 pm

in order to get this patch working on yosemite, you should remove the @shared_context attribute from jit.gl.render. this attribute is deprecated, and no longer needed to enable shared contexts. simply use @shared 1 on the jit.(p)windows that are sharing gl resources.

July 28, 2015 | 6:13 am

Thanks Rob !

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