Forums > Jitter


Jun 30 2012 | 5:17 pm


why is it, that the Object turns the image upside down if I use a shader before it?

Second question: the edges of the video when using cornerpin are having ugly steps. Can that be fixed (antialiasing?), so its a clean sharp shape? I use edgeblend in this example. But is there a way without blending…?

thank you!

-- Pasted Max Patch, click to expand. --

Jun 30 2012 | 6:21 pm

hi. make sure you have the latest version of max installed. the texture flip issue was resolved in 6.0.5.

try setting @fsaa 1 on your jit.window to help with the edge artifacts. other than that, edge-blending seems like a great solution to the problem.

Jul 03 2012 | 6:07 am

Updating did the trick. If only everything was that easy ;)

@fsaa 1 doesnt help. I just stick to edge-blending.


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Forums > Jitter