I am new to max but especial to the physics world.
I am trying to make the objects of the phys multiple stick when they collide with a stationary object.
I have had success with collecting collision information and making individual objects stick when they collide (similar to the patch a day, day 1)
So far I have collected the collision information from the multiple and paired with the individual name.
I can not seem to put that information back into physparams.
is there a tutorial that could help fill me in I have had success so far but am currently spinning my wheels
thanks for any suggestions