Forums > Jitter

disabling scale,position,camera for individual shapes

Apr 14 2013 | 3:22 pm

I´m using the Ganz Graf Modx M4l-device for visualisation in my live set, and I ´m trying to make some basic moving shapes
on top of the stuff that´s allready there, using The problem is that I don´t want the stuff i´m adding to be effected by the
camera, position and scale attributes. I just want the original graphics to move around in 3d space and the "top layer" to
keep still. Is there some way to disable scale,position and camera for the shapes I´m adding on top?

Thank you,

Apr 15 2013 | 9:17 pm

simplest way is probably to set @transform_reset on the objects of your overlay layer.

if you want a completely independent camera view, you can add the overlay objects to a, and add a to that node as well. the gl.node’s camera view should override the main camera view for its child objects.

Apr 17 2013 | 7:14 pm

Thank you!!! I´ll get right on it:)

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Forums > Jitter