I'd to distort a textured quad in openGL by acting on its four coordinates. The texture should be a movie. Below is an example.
How could I do this in Jitter ?
Many thanks in advance,
search for keystone in forums
Many thanks, I’m going to search for this. My english is too bad, I should have used this term !
Log in to reply
SUBSCRIBE TO OUR NEWSLETTER
C74 RSS Feed | © Copyright Cycling '74 | Terms & Conditions