Forums > MaxMSP

Export image from OpenGL

Apr 17 2011 | 8:08 pm

I searched in the forum but I didn’t find any solution.
I’m trying to export an image 960 x 720 from OpenGL, but my texture is generated from a grabbed frame sized 320 x 240.
I pasted my example patch here
Thanks in advance

-- Pasted Max Patch, click to expand. --

Apr 17 2011 | 8:14 pm

your [jit.matrix SAVE] only outputs 320×240!! I don’t know enough about to tell you why but I can tell you that if you put a [jit.matrix 4 char 960 720] before you go into the slab you get the right size in the SAVE matrix…

-- Pasted Max Patch, click to expand. --

Apr 17 2011 | 8:31 pm

Thanks for your reply,
but I’m trying to understand why if I’m rendering on a jit.window 960 720 I can’t export at the same size?
And why a jit.matrix 960 720 after doesn’t work ?!?

Apr 18 2011 | 7:16 pm

I solved the problem using two object one for the jit.window and the other for export my matrix

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Forums > MaxMSP