Might I make a feature request – would it be possible for
jit.gl.model to output all 0-12 planes of jitter formatted openGL
Currently, jit.gl.model @matrixoutput 1 only outputs the first 8
planes, 1-3 being xyz, 4,5 texture, and 6-8 being normals/lighting.
Ive verified this by simply putting a jit.fpsgui after jit.gl.model,
as per Randy Jones’s observation in a thread concerning jit.gl.mesh.
If a material file is included in with the .OBJ, of course, id love
its diffuse color and any other data to be spat out in the matrix as
Thanks a lot for the consideration, ill even donate beer money!