i’ve created a patch which allows you to drop in a folder and it will read the video and audio files which are in it. they have a standard name. i have done this so you can select another folder containing similar files with the same name, but different content. this works well for the video, however when i load in the new audio files from the new folder – sfplay want to still use the old audio files selected from the previous folder.
i don’t know if there is a way to clear the memory or ram from an sfplay object?!
i have tried clearing the message box containing the folder directory, but that hasn’t helped.