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Function: How to control function "points" in real time? Noob Question…

Mar 19 2011 | 2:52 pm

Hey all … I am trying to control the points within the Function object in real time (for live control of a synth). This soft of works but not really. I would really appreciate if anyone could help by showing in a patch what to do… Thanks !!!

Mar 19 2011 | 5:35 pm

to dynamically add points, use [pak i f] to a message then bang the message; [function] expects x-y coordinates for new points:

— Pasted Max Patch, click to expand. —


Mar 19 2011 | 6:14 pm

Thanks so so much Brendan ! But I would ALSO like to be able to MOVE the points in real time… IS there a way to do this WHILE the sound (or whatever) is playing WITHOUT sending a bang ? Like, I just change a flownum or int and the lines (or points) dynamically move… ? Thanks again !

Mar 19 2011 | 8:12 pm

This sounds a little counter-intuitive: changing an envelope once it has been triggered, unless you’re talking about longer durations. Look at the helpfile for [function], there should be advice/example on moving points once there are set.


Mar 19 2011 | 9:56 pm


I’ll have a look at this and get back to you later….

Mar 19 2011 | 11:40 pm

try this; not perfect – you might need to look at [coll] to store x-y coords?

— Pasted Max Patch, click to expand. —


Mar 20 2011 | 5:07 am

Thanks man ! So far this is what I want … I will tweak and get back with you … unless you found out more stuff ?!?!

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Forums > MaxMSP