Forums > MaxMSP

FUZZ???


February 14, 2008 | 1:35 pm

hi

a pretty informal question (at least not a technical one):

out of curiosity (and also personal needs!) i am quite curious to
know what people use when a Big, out-of-control, angry,
FUZZ/distortion etc etc is needed…

I am not asking about a little bit of overdrive, the "amp" or "tube"
simulation, but the Fuzz-as-instrument, the effect as sound itself,
almost (the software equivalent of such boxes as "ZVex fuzz facory",
"Coloursound tone bender", "Roland bee ba", "4ms NoiseSwash" or some
"E-H Big Muff")

could be max patches, but also other software solutions (such as
reaktor, csound, or just plug-ins)

what do you use when you want a powerful distortion??

thank you

kasper

Kasper T. Toeplitz
noise, composition, bass, computer
http://www.sleazeArt.com

http://www.myspace.com/sleazeart

February 14, 2008 | 2:10 pm

Try using the degrade~ object and turning down the word size (bits) slider.

Rhys

February 14, 2008 | 2:32 pm

February 14, 2008 | 2:58 pm

I like this little bit of patch… the fader changes the density of
the cliping.

pa

max v2;
#N vpatcher 68 92 433 498;
#P window setfont "Sans Serif" 9.;
#P newex 62 252 45 196617 ctlin 7 1;
#P user gain~ 47 272 13 44 158 0 1.071519 7.94321 10.;
#P newex 47 352 29 196617 dac~;
#P toggle 47 35 15 0;
#P newex 47 63 39 196617 adc~ 1;
#P newex 123 44 38 196617 / 127.;
#P newex 123 26 53 196617 ctlin 16 1;
#P flonum 123 63 35 9 0 0 0 3 0 0 0 221 221 221 222 222 222 0 0 0;
#P message 83 119 35 196617 $1 50;
#P newex 83 135 54 196617 line~ 0.01;
#P message 207 119 35 196617 $1 50;
#P newex 207 136 49 196617 line~ 10.;
#P newex 83 101 123 196617 expr pow(10\,(-2.-$f1));
#P newex 207 101 120 196617 expr pow(10\,(1.+$f1));
#P newex 83 166 34 196617 !-~ 0.;
#P newex 47 223 170 196617 *~ 10;
#P newex 47 197 83 196617 clip~ -0.01 0.01;
#P connect 13 0 12 0;
#P connect 12 0 0 0;
#P connect 0 0 1 0;
#P connect 1 0 15 0;
#P connect 16 0 15 0;
#P connect 15 0 14 0;
#P connect 15 0 14 1;
#P connect 9 0 4 0;
#P connect 4 0 8 0;
#P connect 8 0 7 0;
#P connect 7 0 2 0;
#P connect 2 0 0 1;
#P fasten 7 0 0 2 88 160 124 160;
#P connect 10 0 11 0;
#P connect 11 0 9 0;
#P connect 9 0 3 0;
#P connect 3 0 6 0;
#P connect 6 0 5 0;
#P connect 5 0 1 1;
#P pop;

February 14, 2008 | 5:06 pm

Quote: Dr. Spankenstein wrote on Thu, 14 February 2008 15:10
—————————————————-
> Try using the degrade~ object and turning down the word size (bits) slider.
—————————————————-

Actually, degrade~ won’t do anything that lp.nn~ won’t do (lp.nn~ gives you more control, for instance fractional bit-depth). But I think Kasper is aware of both objects;-)

Fuzz is a different effect. I once saw a description of an algorithm for fuzz, but it was about 20 years ago (seriously) and, although my memory is generally pretty good, the details now escape me. But maybe after a good night’s sleep…

February 14, 2008 | 5:23 pm

On Feb 14, 2008, at 5:35 AM, Kasper T Toeplitz wrote:
> (the software equivalent of such boxes as "ZVex fuzz facory",
> "Coloursound tone bender", "Roland bee ba", "4ms NoiseSwash" or some
> "E-H Big Muff")

I own an embarrassing percentage of the devices you list, and many
more besides. IMO, this is something that is not done as well in
software. There’s something about a transister/diode combination
breaking a sweat that I’ve yet to see captured in software.

That said, OhmForce’s Predatohm is pretty good, and can do some things
that hardware can’t touch.
http://www.ohmforce.com/

-C

February 14, 2008 | 5:37 pm

I to was going to recommend checking out OhmForce. They have a new
plugin (called Ohmicide – gotta love those names) that goes further
than Predatohm, and when I tried the demo, I though it sounded really
"sweet" :-)

David

On 14 Feb 2008, at 17:23, Chris Muir wrote:

>
> On Feb 14, 2008, at 5:35 AM, Kasper T Toeplitz wrote:
>> (the software equivalent of such boxes as "ZVex fuzz facory",
>> "Coloursound tone bender", "Roland bee ba", "4ms NoiseSwash" or
>> some "E-H Big Muff")
>
> I own an embarrassing percentage of the devices you list, and many
> more besides. IMO, this is something that is not done as well in
> software. There’s something about a transister/diode combination
> breaking a sweat that I’ve yet to see captured in software.
>
> That said, OhmForce’s Predatohm is pretty good, and can do some
> things that hardware can’t touch.
> http://www.ohmforce.com/
>
> -C
>
>

February 14, 2008 | 5:59 pm

>On Feb 14, 2008, at 5:35 AM, Kasper T Toeplitz wrote:
>>(the software equivalent of such boxes as "ZVex fuzz facory",
>>"Coloursound tone bender", "Roland bee ba", "4ms NoiseSwash" or
>>some "E-H Big Muff")
>
>I own an embarrassing percentage of the devices you list, and many
>more besides. IMO, this is something that is not done as well in
>software. There’s something about a transister/diode combination
>breaking a sweat that I’ve yet to see captured in software.
>
>That said, OhmForce’s Predatohm is pretty good, and can do some
>things that hardware can’t touch.
>http://www.ohmforce.com/
>

OH!!

well, I own those stompboxes (and many more – some, not all, are on
my page at http://www.sleazeart.com/KTT_instruments.html ! _ I never
had a BeeBa (but played with one); I should also add the
Prescription OutBox to the list…)

yes, oh course one solution is to "include" a "real" fuzz-box in the
max circuit (dac~/adc~) which works really well….. sometimes (I had
great results with stevie Wishart’s Black Big Muff !!!)

but I would like to be able to have something similar in software as
well…… (why??? hummm, just because – also because you can’t
copy/paste a real big Muff !!!)

__as for Ohm Force – yes, they are among the best (and I am proud to
be one of their beta testers !!) Predatohm is good but Ohmicide
(their new toy!) is even better, more "out there". And I just made
tests with their "ohmyGod!" which is probably one of the very few
software plug-ins which I was able to play in auto-oscillation and
with no-input

("No-input plug-in" – I think i will start a new musical genre – this
one is far more "out" than no-input mixer or no-sample sampler, isn’t
it?)

so yes, I am looking for this kind of (unknown to me) software
solution (the freeware "berrtill" plug-in is a good one !!)

many thanks

best

kasper

Kasper T. Toeplitz
noise, composition, bass, computer
http://www.sleazeArt.com

http://www.myspace.com/sleazeart


kjg
February 14, 2008 | 6:12 pm

A few free vst/au options (for Mac):

Audio Damage:
– FuzzPlus 2.2

Soundhack freesound bundle:
– +chebyshev
– +decimate

Ohmforce:
– Fromage

Smart Electronix:
– Cyanide

There should be more to be found with some searching. These are the once I know of and I think FuzzPlus could be a very good (nice sounding, fast, efficient) quick fix for your fuzz needs.

Looking forward to seeing you perform on Sonic Acts in Amsterdam, Kasper. Are you going to make a Big Fuzz? :)

Regards,
Klaas-Jan

February 14, 2008 | 8:13 pm

Quote: Kasper T Toeplitz wrote on Thu, 14 February 2008 05:35
—————————————————-

>
> what do you use when you want a powerful distortion??
>

—————————————————-

I start here:

http://cnmat.berkeley.edu/patch/4180

mz

February 15, 2008 | 12:23 pm

this plugin might be of interest:

http://www.d16.pl/index.php?menu=183

oli

February 15, 2008 | 12:57 pm

Quote: mzed wrote on Thu, 14 February 2008 13:13
—————————————————-
> Quote: Kasper T Toeplitz wrote on Thu, 14 February 2008 05:35
> —————————————————-
>
> >
> > what do you use when you want a powerful distortion??
> >
>
> —————————————————-
>
> I start here:
>
> http://cnmat.berkeley.edu/patch/4180
>
> mz
>
>
—————————————————-

I’ve heard about the hyperbolic tan function being awesome for distortion. Can someone kindly explain how this works, or point me in the direction of tanh distortion examples?

Thanks

Rhys


kjg
February 15, 2008 | 1:09 pm

mzed provide a link earlier in this thread.

February 15, 2008 | 1:09 pm

>this plugin might be of interest:
>
>http://www.d16.pl/index.php?menu=183

yes

tried it and it actually has an interesting sound BUT works really
badly in maxmsp (on mac, PPC at least) – one channel works, the
second does not, the "pots" are close-to impossible to manipulate on
the interface (they do not follow the pointer!!)

I have send them an email

thanks

kasper

February 18, 2008 | 2:43 pm

February 20, 2008 | 11:22 am

hi Roald

thank you

when I have dcblock~, where can you find el.killdc~

and where is rb.scale~ ??

(none of them seems to be on maxobjects.com)

many thanks

kasper

PS – just to answer my own question, if anyone is interested

in the max world

atan~ and tanh~ are good starting points for all kind of variations on fuzz

Plug-ins

_Ohm Force Ohmicide is very interesting, their predatohm is also good
– and the quadFrohmage lets you build good distorted tones (also
check out their Ohmygod, which was given as a freeware with some
magazine – SOS, or something like that)

_Guitar Rig is quite ok, especially the "tube" amps – their
fuzz-boxes – even very clos to teh real thing when used with a
bass/guitar, are not very interesting in the "digital" world (my test
is to input a white noise generator into a fuzz – if it makes it
angrier, it means it is worth considering!)

_I did not found (yet?) anything very convincing in reaktor (which is
strange…. it mighht be my own limited experience of reaktor…)

_Trash, by iZotope is really good!

_the small freewares, fuzz+ and fuzzPlus are quite good (and freewares, yes)

_freeware – Berttill is just great (and the youtube video of what it
was modeled from is super!!)

that’s is for the moment

all the best

k

>
>My DistoKitchen patch might interest you. Have a look at solutions
>4, 5, 6 and 12. You will need either el.killdc~ or dcblock~
>external. Comments and insights about other techniques would be
>welcome.
>
>Atchao,
>
>Roald Bauoux
>


Kasper T. Toeplitz
noise, composition, bass, computer
http://www.sleazeArt.com

http://www.myspace.com/sleazeart


kjg
February 20, 2008 | 12:11 pm

> where can you find el.killdc~
>

el.killdc~ is part of Eric Lyon’s PotPourri.

regards,
kjg

February 20, 2008 | 12:30 pm

> > where can you find el.killdc~
>>
>
>el.killdc~ is part of Eric Lyon’s PotPourri.
>

in my "eric lyon" 3rd party folder I have only killdc~, not el.killdc~

(but I am still on maxmsp 4.5.7…. that might be the reason)

thanks

kasper

Kasper T. Toeplitz
noise, composition, bass, computer
http://www.sleazeArt.com

http://www.myspace.com/sleazeart


kjg
February 20, 2008 | 12:35 pm

Quote: Kasper T Toeplitz wrote on Wed, 20 February 2008 13:30
—————————————————-
> > > where can you find el.killdc~
> >>
> >
> >el.killdc~ is part of Eric Lyon’s PotPourri.
> >
>
>
> in my "eric lyon" 3rd party folder I have only killdc~, not el.killdc~
>

At some point he gave all externals the prefix "el."
If you have an older version, that explains.

I guess you could just create a copy of the killdc~ file and name it el.killdc. Function or layout of inputs and outputs probably hasn’t changed.

Regards,
kjg

February 20, 2008 | 1:02 pm

Kasper T Toeplitz wrote:
> _I did not found (yet?) anything very convincing in reaktor (which is
> strange…. it mighht be my own limited experience of reaktor…)
Hi. In reaktor, I used a lot the BanaanElectrique (distortion part only)
and GCD-Disto.

I found the old arcDev vst very good also (freeware but pc only).
Best.


jln
February 20, 2008 | 1:13 pm

February 20, 2008 | 2:31 pm

February 20, 2008 | 5:07 pm

Izotope Trash has some impressive snarl to it, check out the demo.

Anthony

February 20, 2008 | 7:26 pm

Quote: Kasper T Toeplitz wrote on Wed, 20 February 2008 03:22
—————————————————-

>
> when I have dcblock~, where can you find el.killdc~
>

FWIW, biquad~ can be an fine dc-blocking filter. Try:

[biquad~ 1. -1. 0. -0.9997 0.]

mz


f.e
February 21, 2008 | 10:27 am

February 22, 2008 | 12:27 am

hi fe!!

>
>
>Another kind of Guitar Rig stuff to consider :
>- Ampeg SVX (bass preamp and stuff)
>- Amplitube (idem for guitar)
>Both from Ik Multimedia

never tried the svx but amplitube (1, not amplitube 2 which I never
tried) i sOk as a "light" coloration of guitar (BASS) but is lacking
the ……….. FUZZ factor (i think)

>
>My favorite digital plugin for crunch/disto/fuzz is unfortunately
>Cubase SX/Nuendo specific. It’s called Quadrafuzz and it’s over
>powerfull. Does multiband compression /distorsion. Years ago, there
>was a version of it you could use out of its host (part of the
>Steinberg Millenium Edition ?)

quadra fuzz is/was great and it comes from an old schematic given in
a VERY old issue of guitar Player magazine – it was designed (the
fuzz, not the mag) by craig anderton

I had a friend who build the actual fuzz ( I mean the hardware
version) and it was great and then I found an extremly cheap copy ot
the plug-in – running OS9 (mac – yeah, you don’t know)

they never ported in to osX – except as part of cubase, but
impossible to run outside of it

best

kasper

February 22, 2008 | 9:46 am

The Quadrafuzz still lives in hardware form – you can
get it as a kit from Paia – see
http://www.paia.com/proddetail.asp?prod=6720K
I have no connection with Paia, honest, but their
kits are really well made and simple to put together,
even if you’re not a regular circuit bender.

Which reminds me, talking of nice – or rather nasty –
fuzz boxes, of one I built years ago made by a British
company, now sadly defunct, by the name of Phonsonics.

I still have the schematic somewhere, along with that
of another Phonosonics kit, that does LFO VCA/VCF
effects, which I was pleased to recognize amongst
Throbbing Gristle’s Chris Carter’s favorite toys on
his website some time ago (though iirc, no credit was
given to Phonosonics).

The two worked really well in tandem – I
affectionately christened the combo, ‘The Dirt Box’.
I’ve been meaning to dig it out of the attic and see
if it still works. Anyway, I’ll scan and upload those
schematics in case anyone’s interested – the fuzz box
was capable of creating some truly filthy sounds,
cheers
Roger

>
> quadra fuzz is/was great and it comes from an old
> schematic given in
> a VERY old issue of guitar Player magazine – it was
> designed (the
> fuzz, not the mag) by craig anderton
>
> I had a friend who build the actual fuzz ( I mean
> the hardware
> version) and it was great and then I found an
> extremly cheap copy ot
> the plug-in – running OS9 (mac – yeah, you don’t
> know)
>
> they never ported in to osX – except as part of
> cubase, but
> impossible to run outside of it
>
> best
>
> kasper
>


f.e
February 22, 2008 | 11:50 am

February 23, 2008 | 10:59 am

February 24, 2008 | 5:38 pm

Oh, right, phase modulation.

There are some examples of using lp.scampf~ for phase distortion in Litter Power Extras. Might be of interest to those with Litter Pro.

I actually used this in Overnight Sensation. I think it’s a little different from classic fuzz, but still nice.

February 24, 2008 | 6:17 pm

Non-linear waveshaping is also a good source of distortion/fuzz and
is amplitude dependent. For those interested, check out [lookup~] and
MSP tutorial 12 for examples.

—-
Steven M. Miller
Professor, Contemporary Music Program
College of Santa Fe

Home < http://pubweb.csf.edu/~smill>
SFIFEM <
http://sfifem.csf.edu>
Atrium Sound Space <
http://atrium.csf.edu>
OVOS <
http://pubweb.csf.edu/~smill/ovos.html>
CMP <
http://www.csf.edu/academics/contemporary_music/>

February 25, 2008 | 3:10 pm

As promised, I’ve uploaded the schematics for the PE/Phonsonics ‘Guitar Overdrive Unit'; it’s at http://www.wildfrontear.co.uk/Fuzz.zip
Complete with coffee stains, solder burns etc. but I’ve resisted the temptation to clean them up or over-compress them to keep them readable,
cheers
Roger
PS. LFO VCA/VCF schematic to follow…


kjg
February 26, 2008 | 11:42 pm

Quote: roger.carruthers wrote on Mon, 25 February 2008 16:10
—————————————————-
> As promised, I’ve uploaded the schematics for the PE/Phonsonics ‘Guitar Overdrive Unit'; it’s at http://www.wildfrontear.co.uk/Fuzz.zip

thank you very much for taking the time to scan and upload this.

it looks like an interesting read!

regards,
kjg

February 27, 2008 | 12:02 pm

Hi !

I am using a distorsion on my (acoustic)cello (among other effects).

As the basic principle of this effect is a non-linear transformation ; instead of using only the clip~ or degrade~ objects, I programed a totaly non linear lookup table replacing the actual samples.

I am generating the lookup table either with some linear segments or with a polynom. To avoid DC output, every generated curve output 0 for 0 input. You may also shape your own curve "by hand".
You can also filter the output with a single-pole lowpass for a better sound and/or amplify the input before shaping it to increase the distorsion effect.

Here is the patch. It is to be included in a bpatcher.
Please let me know what you’re thinking of it !

Cheers

BenCello

max v2;
#N vpatcher 1600 188 2379 805;
#P origin 0 -36;
#P user gain~ 36 299 31 31 158 0 1.071519 7.94321 10.;
#P user dial 56 4 40 40 58 1 100 0 142 270 1 1. 253 159 27 83 83 83 119 119 119 224 224 224 0 0 0 0 0 0;
#P window setfont "Sans Serif" 9.;
#P window linecount 1;
#P newex 8 244 27 9109513 + 1;
#P newex 8 269 39 9109513 gate~ 2;
#P user led 33 6 17 17 3 150;
#P newex 141 86 75 9109513 prepend symbol;
#P message 33 165 32 9109513 move;
#P message 2 165 32 9109513 draw;
#P outlet 36 447 15 0;
#P inlet 37 244 15 0;
#P newex 242 77 45 9109513 loadbang;
#P message 141 109 44 9109513 mode $1;
#P flonum 53 82 44 9 0 0 0 139 0 0 0 221 221 221 222 222 222 0 0 0;
#P newex 102 390 28 9109513 mtof;
#P user hslider 53 64 17 28 140 1 0 0;
#P newex 36 413 84 9109513 onepole~ 20000.;
#P flonum 66 166 29 9 0. 1. 3 139 0 0 0 221 221 221 222 222 222 0 0 0;
#P message 142 129 55 9109513 vzoom $1;
#P flonum 18 25 33 9 0. 1. 3 139 0 0 0 221 221 221 222 222 222 0 0 0;
#P button 2 25 15 0;
#N vpatcher 1371 281 1665 797;
#P window setfont "Sans Serif" 9.;
#P newex 54 294 47 9109513 clip -1. 1.;
#P newex 18 344 27 9109513 * 1.;
#P newex 54 269 37 9109513 / 2048.;
#P newex 54 241 39 9109513 – 32766;
#P window linecount 1;
#P newex 130 294 44 9109513 clip 0. 1.;
#P newex 130 318 27 9109513 * -1.;
#P inlet 130 270 15 0;
#P newex 18 380 47 9109513 clip -1. 1.;
#P window linecount 0;
#P newex 81 151 37 9109513 – 1000.;
#P message 42 123 14 9109513 0;
#P newex 81 175 37 9109513 / 1000.;
#P window linecount 1;
#P newex 25 151 27 9109513 f 0;
#P newex 25 177 27 9109513 + 1.;
#P outlet 18 461 15 0;
#P inlet 18 31 15 0;
#P newex 18 431 37 9109513 zl rev;
#P newex 18 407 51 9109513 pack 0. 0;
#P window linecount 0;
#P newex 18 59 27 9109513 t b b;
#P newex 81 199 47 9109513 pack 0. 0;
#P window linecount 1;
#P newex 153 127 67 9109513 random 32768;
#P window linecount 0;
#P newex 18 233 27 9109513 bline;
#P newex 81 127 62 9109513 random 2000;
#P newex 18 95 47 9109513 uzi 65536;
#P connect 8 0 5 0;
#P connect 5 0 0 0;
#P connect 0 0 2 0;
#P connect 4 0 2 0;
#P connect 2 0 21 0;
#P connect 21 0 15 0;
#P connect 15 0 6 0;
#P connect 6 0 7 0;
#P connect 7 0 9 0;
#P connect 0 0 11 0;
#P connect 11 0 10 0;
#P connect 22 0 21 1;
#P connect 17 0 15 1;
#P connect 5 1 13 0;
#P fasten 10 0 11 1 30 203 47 145;
#P connect 13 0 11 1;
#P connect 0 2 19 0;
#P connect 19 0 20 0;
#P connect 20 0 22 0;
#P connect 18 0 15 2;
#P connect 10 0 6 1;
#P fasten 2 1 1 0 40 263 246 263 246 93 86 93;
#P connect 5 1 1 0;
#P connect 1 0 14 0;
#P connect 14 0 12 0;
#P connect 12 0 4 0;
#P connect 3 0 4 1;
#P connect 16 0 18 0;
#P connect 18 0 17 0;
#P fasten 2 1 3 0 40 263 246 263 246 93 158 93;
#P connect 5 1 3 0;
#P pop;
#P newobj 2 42 49 9109513 p linear;
#P flonum 19 62 32 9 0. 1. 3 139 0 0 0 221 221 221 222 222 222 0 0 0;
#P newex 92 265 74 9109513 peek~ $0disto;
#P button 2 62 15 0;
#N vpatcher 474 80 1178 568;
#P window setfont "Sans Serif" 9.;
#P window linecount 0;
#P newex 41 304 44 9109513 clip 0. 1.;
#P newex 41 328 27 9109513 * -1.;
#P inlet 41 285 15 0;
#P outlet 23 430 15 0;
#P inlet 23 27 15 0;
#P window linecount 1;
#P newex 597 158 45 9109513 – 5000.;
#P newex 597 180 88 9109513 / 10000000000.;
#P newex 597 138 76 9109513 random 10000;
#P newex 515 158 45 9109513 – 5000.;
#P newex 515 180 82 9109513 / 1000000000.;
#P newex 515 138 76 9109513 random 10000;
#P newex 433 158 45 9109513 – 5000.;
#P newex 433 180 64 9109513 / 1000000.;
#P newex 433 138 76 9109513 random 10000;
#P newex 23 202 40 9109513 / 100.;
#P newex 23 248 76 9109513 / 700000000.;
#P newex 23 178 51 9109513 – 32768.;
#P newex 23 401 37 9109513 zl rev;
#P newex 269 158 45 9109513 – 5000.;
#P newex 187 158 45 9109513 – 5000.;
#P newex 351 158 45 9109513 – 5000.;
#P newex 105 158 45 9109513 – 5000.;
#P newex 351 180 56 9109513 / 10000.;
#P newex 269 180 41 9109513 / 10.;
#P newex 187 180 42 9109513 * 10.;
#P newex 105 180 47 9109513 * 1000.;
#P newex 23 377 51 9109513 pack 0. 0;
#P newex 351 138 76 9109513 random 10000;
#P newex 269 138 76 9109513 random 10000;
#P newex 187 138 76 9109513 random 10000;
#P newex 105 138 76 9109513 random 10000;
#P message 83 90 14 9109513 0;
#P newex 23 51 40 9109513 t b b b;
#P newex 23 121 27 9109513 f 0;
#P newex 23 147 27 9109513 + 1.;
#P newex 23 89 56 9109513 Uzi 65536;
#P newex 23 354 61 9109513 clip -1. 1.;
#P newex 23 226 590 9109513 expr $f1*$f2+pow($f1\,2)*$f3+pow($f1\,3)*$f4+pow($f1\,4)*$f5+pow($f1\,5)*$f6+pow($f1\,6)*$f7+pow($f1\,7)*$f8;
#P connect 33 0 5 0;
#P connect 5 0 2 0;
#P connect 2 0 4 0;
#P connect 4 0 3 0;
#P connect 3 0 21 0;
#P connect 21 0 23 0;
#P connect 23 0 0 0;
#P connect 0 0 22 0;
#P connect 22 0 1 0;
#P connect 1 0 11 0;
#P connect 11 0 20 0;
#P connect 20 0 34 0;
#P fasten 3 0 4 1 28 173 45 115;
#P connect 6 0 4 1;
#P connect 35 0 37 0;
#P connect 37 0 36 0;
#P connect 36 0 1 1;
#P connect 3 0 11 1;
#P connect 37 0 1 2;
#P connect 5 1 6 0;
#P connect 5 2 7 0;
#P connect 7 0 16 0;
#P connect 16 0 12 0;
#P connect 12 0 0 1;
#P connect 5 2 8 0;
#P connect 8 0 18 0;
#P connect 18 0 13 0;
#P connect 13 0 0 2;
#P connect 5 2 9 0;
#P connect 9 0 19 0;
#P connect 19 0 14 0;
#P connect 14 0 0 3;
#P connect 5 2 10 0;
#P connect 10 0 17 0;
#P connect 17 0 15 0;
#P connect 15 0 0 4;
#P connect 5 2 24 0;
#P connect 24 0 26 0;
#P connect 26 0 25 0;
#P connect 25 0 0 5;
#P connect 5 2 27 0;
#P connect 27 0 29 0;
#P connect 29 0 28 0;
#P connect 28 0 0 6;
#P connect 5 2 30 0;
#P connect 30 0 32 0;
#P connect 32 0 31 0;
#P connect 31 0 0 7;
#P pop;
#P newobj 2 79 50 9109513 p polynom;
#P message 242 127 51 9109513 0 -1 0 -1;
#P message 251 108 62 9109513 set $0disto;
#P user waveform~ 3 101 93 62 139 9;
#W mode draw;
#W mouseoutput continuous;
#W clipdraw 1;
#W unit ms;
#W grid 743.;
#W ticks 1;
#W labels 1;
#W vlabels 1;
#W vticks 1;
#W bpm 120. 4.;
#W frgb 33 0 0;
#W brgb 60 178 173;
#W rgb2 0 95 255;
#W rgb3 0 0 0;
#W rgb4 0 0 0;
#W rgb5 190 137 255;
#W rgb6 100 100 100;
#W rgb7 100 100 100;
#P newex 36 363 125 9109513 lookup~ $0disto 0 65536;
#P newex 120 228 111 9109513 buffer~ $0disto 1486;
#P comment 54 47 41 9109513 lowpass;
#B color 1;
#P comment 4 6 32 9109513 Disto;
#B color 5;
#P user panel 0 0 99 184;
#X brgb 83 83 83;
#X frgb 255 255 255;
#X border 1;
#X rounded 0;
#X shadow 0;
#X done;
#P hidden connect 13 0 12 0;
#P hidden connect 9 0 8 0;
#P hidden connect 6 0 5 0;
#P hidden connect 15 0 5 0;
#P hidden connect 21 0 5 0;
#P hidden connect 28 0 30 0;
#P connect 30 0 29 0;
#P hidden connect 22 0 28 0;
#P connect 29 1 32 0;
#P hidden connect 31 0 32 0;
#P connect 32 0 4 0;
#P connect 4 0 17 0;
#P connect 17 0 24 0;
#P connect 29 0 24 0;
#P connect 23 0 29 1;
#P hidden connect 14 0 12 1;
#P hidden connect 11 0 8 1;
#P hidden connect 19 0 20 0;
#P hidden connect 7 0 5 4;
#P hidden connect 12 0 10 0;
#P hidden connect 8 0 10 0;
#P hidden connect 18 0 19 0;
#P connect 19 0 17 1;
#P hidden connect 26 0 27 0;
#P hidden connect 25 0 27 0;
#P connect 27 0 21 0;
#P hidden connect 16 0 15 0;
#P connect 22 0 7 0;
#P connect 22 0 6 0;
#P pop;


FP
February 27, 2008 | 12:05 pm

hi,

here’s a fuzz-destroy attempt: http://www.pan-etc.net/nav/dev/dev-
plugin.htm

cheers.

elt@altern.org
http://pan-etc.net

November 3, 2008 | 7:19 pm

i use a turborat as an ovverdrive- and a Boss ds-2 as a fuzz.
if not a real amp.
and an old swiss-made tube radio with an input and a speaker-out. never found a digital distortion, which could beat analog fuzz/overdrive. quadrafuzz as an os9 plugin sounded bareable, though, but not really impressive.

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