I’ve been wanting to create 3d objects that fall from the "sky" in a 3d world and I am having so much trouble doing this lol. Help is MUCH appreciated.
There’s many approaches to this and your description is too vague to make real recommendations.
One approach would be to generate a particle system with forces pointing down. Take the particle positions and draw your 3d objects there.
Look into jit.p.shiva & vishnu and perhaps jit.gl.multiple.
also check out the jit.phys.* objects.
Log in to reply
C74 IN YOUR INBOX
C74 RSS Feed | © Copyright Cycling '74 | Terms & Conditions
Let us tell you about notable Max projects, obscure facts, and creative media artists of all kinds.