I’m hoping there is going to be more work done in this area. I think there’s some great possibilities in the sound game/toy genre with max, especially with the new physics engine. If I was a jitter expert I’d be working on this right now!
I’m just learning how to use a game engine to connecte with MAX so that I can create a sound game.
"This was developed as part of my masters degree in "Sound and music for interactive games" @ Leeds Metropolitan University, and as such the majority of development time went into the sound, music and audio engine, rather than graphics & gameplay. "
Is it your graduation work?
Cool~ Let me see…How can I find ur paper and learn it further?