Curious about this – I’ve tried a few things but none of them seem to work great. Say I’m dynamically changing the number of poly~ subpatches loaded (with a "$1 voices" message) – what’s the best way to tell when they’ve ALL finished loading?
I was hoping it would be something as simple as a loadbang to an output/send – this of course bangs once for every voice, but the last bang should be once they’ve all loaded. Sadly this doesn’t seem to be the case, especially with complex poly~ patches.
Anyone have any other ideas? Maybe [thispoly] > [bang] > [outlet] would work better?