I’ve set a breakpoint on the (metro) input of doodlebpatch.maxpat which is part of the Max bpatchers tutorial.
Debugger is enabled, but it never breaks. Is this because it’s inside a bpatcher?
By default, breakpoints are not saved with the patcher, you need to enable it in the Preferences by checking the "Save Watchpoints in Patcher".
You have to turn it on AND save it before it’ll work.
You can open a new view to the bpatcher, and set it to Modify Read-Only. Then you could set the breakpoints without saving them…
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