I’m having trouble using the poly~ object within M4L. When I create the poly~ object within a regular Max patch (not M4L) there’s no issue. When I create one in M4L, it won’t reference the file, and if I try to chose the file in poly~’s inspector, Live completely crashes. The poly~ in the M4L tutorials work fine however.
Is there something blatantly obvious that I’m missing? Any input would be greatly appreciated.