Forums > Jitter and

Apr 15 2012 | 8:13 pm

I am using for the first time and have run into a couple of frustrating problems.

What I am doing is drawing a vine randomly, using the jit.phys engine to create the path for To make it look more like a vine, I am using and to add foliage. Everything is working great except that the initial model is full size and in the center of the scene. If I change its scale or position, that affects all of its duplicates, which are scaled and positioned to adhere to the vine.

I have two questions related to .obj models and gl.multiple:

1. I don’t know how to show only the models referenced by gl.multiple. How can I hide the original?

2. Do all models show up with a scale of 1. 1. 1. ? Is there no way of creating a model with a specific scale to begin with?

Thanks in advance for any help!

-- Pasted Max Patch, click to expand. --

  1. vineshoot11.obj
Apr 15 2012 | 9:33 pm

1 – @automatic 0

2 – @normalize 0 – the model will be rendered at whatever scale and position you exported it at.

both these attributes are for the object

Apr 15 2012 | 9:49 pm

@Robert Ramirez:
Thank you for this and also for many other posts I have seen, you are invaluable!

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Forums > Jitter