Forums > Jitter to vizzie modules/viewable texture

May 13 2013 | 7:12 am

Hi everyone,

I want to render what i see in through the vizzie modules.

This is probably the simplest thing to do. Been through the tutorials and the forums and i just can’t nail it. :(

I’ve got a object rendering my own 3d models. That all works great and i can see the output in a jit.pwind object.

I’ve tried using, going to a matrix and then to a  and then to jit.window. I just can’t get it to work.

Would somebody please be able to post an example showing how to get the output of to a texture which i can then somehow view  in a floating window.

Any and all help would be appreciated for this Jitter Noob     ;-)

May 13 2013 | 6:08 pm

Get it down to somehow
That’s all I got for the moment
Check out my ugly hack of a gen~ patch a day and VIZZable

Might help

May 13 2013 | 10:42 pm

Hey Andro,

You can capture 3D thingies with If you only want a floating window, you could use a jit.window, instead of a pwindow. I have a @visible 0 in the jit.window because i dont use it, but i need a "rendering context" for the



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May 14 2013 | 12:21 am

…not exactly capturing, but still. You can also capture, if you want to texture models before sending them to the Vizzie world.

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May 14 2013 | 2:51 am

MMARKO Awesome ! was the answer !! I’d already tried it but I connected it to instead if     :P

Great tip with setting the visible setting to zero. This is a perfect example nice and clear. Thank you so much for the help.



Mar 20 2016 | 11:15 am


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