Somebody can give me a hint on how to position a slab with alpha channel blending ?
I have a large canvas 1440 x 480 – I want to position 3 final slabs (wich are themselves combing different movie layers – that is done) on different scale and position with alpha channels.
Videoplane, I can position but I can’t get the transparency with alpha channels (but I might be missing something).
thanks for reading
I got the answer – shader td.rota.jxs on a slab
I thought it was only for rotation at first
Well not really
Its very pixelized this way
If you could post a simple patch showing what you’re trying to do it would help. I’m not entirely sure from your posts what you’re after. Are you trying to place 3 images side by side within a 1440×480 window? Where does the alpha channel come from?
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