Does anyone know of an easy way to change the lighting angle in an
OpenGL render in Jitter?
More generally, I’m looking for patches or objects that provide similar
functionality to Virtools (real-time 3D authoring- http://www.virtools.com/) with virtual physics, easily programmed
camera paths, and multiple adjustable lighting sources.
I have seen some Jitter patches with more advanced camera movements in
3D scenes and a few virtual physics demos. But wondering if anyone
knows of a comprehensive Max/Jitter resource on the subject?
Also, will there ever be a web player allowing Max/Jitter apps to be
embedded in a web browser? Crossing my fingers. Thanks so much!
James A. Tunick
President, Studio IMC
245 East 11th St. Suite 4J
New York, NY 10003