Jitter to Resolume via Syphon issues…
I’ve made a patch in Max 6.1.3 that uses a live input via catch~ to produce jitter matrixes, but I cannot make Resolume to read the data from it using the Syphon Server. Strangely enough to me, it will read for instance jit.noise without any trouble so… I’m quite lost here! Does anybody can explain why this happens?
I made a down to the basics simplification of my patch here. Thanks a lot!
-- Pasted Max Patch, click to expand. --Copy all of the following text. Then, in Max, select New From Clipboard.----------begin_max5_patcher---------- 929.3oc0Y1saZCCEG+Z3ovJZWxPwNeQlpTq1E6IXR6hopJCwM0cINY1lBcUc O6yePnvZnDBjT5MIXmf84+Oe74bL7zvANSKVRDNfu.9IXvfmFNXfoKcGCV0d fSNd4rLrv7ZNyJxyILoyH6yjjkRS+WbwEU8QSL8TL89Oihp571BljgyIlG8U r3WD9CzrLx5mySmpel6X2U8vlmSYYDoYdguzYwbYUutaL3B5eLCNze8HThky tixRugSlIshD4qm.fWbf9FLvzB4M1Ebs9677vg5KiNRX7iu+sKu7x53Qv4FO hhNg7HUrfplh5DtmyZifqjsjvugvvSyHaZ2aIQuZkXkvscIerjXEhiC35cKS XbrQlSB027glFnVpRYQZ5KKTaHRX7AKR3gIRpxY6M0YvDszrKpH2pqsRl4Dg .mRdky8CTAUIIvmf0gfFugeKLfZ6Zcy8zWgFnq9s.gdF1.aIaXjEJ09JzbOU NdAkkTr.HIBYc7InU7od2Dzt3yTLK0YzwwI6ljXzQEP3M3DqfJpcSjeePHkE bSNVxoKaKmPHn0ExD4Lvuq3TZ1Xwik2UvDJ4S3fqr20fYmNYdmsaBswgCpXW 3QQMMdJs62piBnSgix1tG0IIihU4TLaalXh4F51A9AbbYcYVgvOF6WVwIOOy MaPlVuxaxs925ngqyIHM6sYE38jnMztgOx+kUcn2otfh2+5I7sw+cCOAETrC mabxr5VIi5C2ZAMkgyztzq9TabrWwH6IK7c6pDAyzS8eAWkWjP.d0Ui8Gq.A t1ibf75vLmbBKQkybW4IO2qEKzhnHSvx3IcAnjfo.BGKHfo0PnvSHg71GgLl g9ClNZOtrUtF1I352pnv7BULvZfUPeT00QxFWCUBiOJ1ry7U9u24qrpz9qX3 GTccKQZ95NYT1++6dYFNc+aqbQwb9rp4eURYf6ZiHQEZgxvRZAai2IZq24NZ RBgsICxoIkEJwHpNyEbbfdAId7FiLUnQmgtt0tJ0TKNpAVLZOV7o0Zf6wZzk wcP.LBY.XDxFvzacqN.mpfh.zYCNah0nOS8AgSjAfvH6wz7bW2piv497Ng8J NgmMVSPCXSXuYM9MvZB5MqQ+SJueGGu9ydZh4zetNvljmBF0e1SSxBA6O2GX S7lM9Xn9wdfM0dfmO1Crs44rUggKKefvEqFSionpz79BttY3HSSJy1zTSnCm n+6Gruu4.ENXtpHPopBv4baA2KmD5LTOOOO7ebnQwZN -----------end_max5_patcher-----------
So this works for me in Resolume, but there are two gotchas.
a) Resolume has a bug where you may need to toggle the preferences for Syphon being enabled before you ‘see’ new Syphon servers in the "Sources" panel. Go to Prefs -> Video -> toggle Syphon In and Out on and off, and then the list should pop up.
b) you arent sending an alpha, so your alpha plane is all zeros, (clear) and the compositing model that Resolume uses by default wants there to be alpha where there is color. If you add a layer below the Syphon server in Resolume, and set the layer Syphon is on to ‘Add’ or something else similar to additive, you can in fact see it with the patch you posted.
Hope that helps.
Be clear that Syphon always respects alpha, so you have to as well. Ensure both the source and destination are set up to send and receive exactly the type of image you want, make no assumptions :)
I see! Thank you very much. I’m just starting to use Resolume and didn’t know about this alpha handling. Is working fine for me now.I finally know what I have to do ;)
Forums > Jitter