I’m trying to build a very very simple patch, all it does is send midi cc-64 info to an operator.
basically what id does is to generate the hold mode. (the operator is side chained so a kick so this way I can change the note the kick plays
depending on what bass line is doing)
the one issue I have encountered though is, live doesn’t "remember" in what state I left the patch in. I’m pretty sure that in a live set I probably won’t remember to click that before I start jamming.
so here’s the q’ how to make live remember in which state I left it in?
Without you showing the actual patch its kinda hard to answer. My guess is that you may have used Max objects instead of Live objects. The Live objects all have a ‘parameter’ tab in which you can configure how the object should be treated. By default these are set to "automated and stored", meaning that the object can be accessed using an external device such as a midi controller, and that the state of the object will be stored in your liveset.
If you use Max objects this becomes a different issue. But you could use the pattr object to store the current state.