Hi – I am stuck trying to find a way to do this. I have got the patch to go through a counter and check if there is a clip in each slot and then send a bang when there is a free slot.
I want to find a way of taking the counter value at that point – which will give a variable the slot number. I wanted to find a way to assign the current counter value – at the point where the bang occurs.
I have attached the M4L test file. Sorry this is a bit vague – but hopefully it make sence with the patch. any help grateful received in my misson to turn Live in a giant super looper.