I am posting this here as I am struggling to find support at Ableton.
I am experiencing unusual CPU peaks when using a Max4Live device I have created.
The Device contains 3 live sliders and a udpsend object to transfer via OSC the data to MAx/MSP.
After investigation I am guessing that the CPU peaks are related to the way LIVE handles sliders data:
WIthout using any audio file, if I run the patch I have attached to this post, on my computer which is a
MAc Book Pro
Intel Core i7
8 GB RAM
It goes immediately into peak, as soon as automation data is produced.
So I guessed it could be the UDP object causing problems.
On the second Live Set attached, I have removed the udpsend Object form the devices, and still the cpu for 12 Sliders is 65%,it is stable, but it is very high indeed, for a computer fairly powerful as the one I am using.
This means that working with any audio file, or audio processing, could become impossible.
I am really stuck with this, I cleaned my devices and made it so simple, that I cannot think of any simpler.
Any help will be greatly appreciated, thanx you.
small bump, have the same problem here.
using pattr – pattrstorage objects to morph presets from either midi or UDP coming in.
I experience spikes in CPU and more alarmingly, the CPU load seems to "stick" at high percentages.
this of course causes clicks in audio.
I have no idea what causes this, there isn’t even audio going on.