Hi folks, just trying to add a subroutine to shift buffer playback from a groove~ object to a mdeGranular~ object so i can have a bit more control over the sample grains. However, the damned thing is crashing out everytime i load it into a patch in m4l. Seems to load into a basic max patch fine, but crashes out a m4l audio effect. Anyone got this working? Or know of a granular sample playback object that does work in m4l?
I found that in the initial setup of mdeGranular I had to delay a series of messages in the order of 100ms per message or it would crash, and you might have to pay attention to the order in which messages are sent.
Once that was done it all seemed to work fine for me.