Forums > Jitter

morphing animation ? matrixoutput 1 doesn't output animation…



Ad.
December 31, 2012 | 12:38 pm

hello all,
I would like to do morphs with 2 animated DAE.

The matrixoutput 1 of my jit.gl.obj doesn’t seemed to output the moving animation…just the static mesh…

Is there a possibility to do this ??
thx in advance.

December 31, 2012 | 4:12 pm

i can take a look at the feasibility of adding this for a future version.


Ad.
December 31, 2012 | 4:26 pm

this would be awesome ! and bring max a real time player and modifier of 3d scenes !!

thx

March 19, 2013 | 9:25 pm

just a head up, jit.gl.model matrixoutput now supports animations.

— Pasted Max Patch, click to expand. —
December 7, 2015 | 9:00 am

Mmmm … I don’t understand why the noise is a 4 planes char matrix. Shouldn’t it be 3 planes float32??
… because … I don’t want to morph the model with a color but with a mesh ;-)

December 7, 2015 | 9:14 am

you are correct, patch typo. behavior remains unaffected, as the left input to jit.xfade sets the type, and the right input adapts to that type.

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Forums > Jitter