Forums > Dev

Mouse events "passing through" UI object?

June 30, 2011 | 10:27 pm

I have my own UI object on the top of some other UI objects.
Is there a way to force my top UI object not to respond to some given mouse events (e.g. mousewheeling), but let them pass through to the bottom one, so that it will be this latter to respond?


June 30, 2011 | 11:15 pm

Please, check out this thread:

– Luigi

July 1, 2011 | 11:58 pm

Thanks Luigi, but unfortunately the method pointed out seem to work for mouse click events, whereas I’d love to have a way to let mousewheeling (and only mousewheeling) pass through.

Does anybody know if there is some sort of "wheeltest" method, just as there is a "hittest" method?

Thanks again,

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Forums > Dev