I’m under a bit of time pressure, and will therefore ask a humble question :)
I have a bunch of videos I want to run using jit.gl.hap. Everything works fine, until today, where I found out that I have to key out a bunch of backgrounds.
I want to use the jit.gl.hap encoded with HAP-ALPHA, but I don’t get how to make OpenGL show my video with the alpha mask I have applied..
Any help will be very greatly appreciated.. A solution could also be using other OpenGL stuff, and not jit.gl.HAP, but it’s a little heavy on the computer, so HAP will be great!
Hope to hear from you (btw. OpenGL in jitter – and in general – is really new, so I might need a little bit of a newbie explanation :)
All the best,
an example of a HAP-ALPHA encodet video is found here:
the answer is "blend_enable 1" to the jit.gl.videoplane
Good for you, man. Keep at it! :)
you will probably also want to disable depth on the objects that are to be alpha-blended (@depth_enable 0). you then use the @layer attribute to control the layer order.
ah cool! thanks :)
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