Forums > MaxMSP

OpenGL + video with transparent background +

Sep 01 2013 | 11:51 am

Dear Everybody,

I’m under a bit of time pressure, and will therefore ask a humble question :)

I have a bunch of videos I want to run using Everything works fine, until today, where I found out that I have to key out a bunch of backgrounds.

I want to use the encoded with HAP-ALPHA, but I don’t get how to make OpenGL show my video with the alpha mask I have applied..

Any help will be very greatly appreciated.. A solution could also be using other OpenGL stuff, and not, but it’s a little heavy on the computer, so HAP will be great!

Hope to hear from you (btw. OpenGL in jitter – and in general – is really new, so I might need a little bit of a newbie explanation :)

All the best,

Sep 01 2013 | 11:51 am

an example of a HAP-ALPHA encodet video is found here:

Sep 01 2013 | 12:15 pm

the answer is "blend_enable 1" to the

Sep 01 2013 | 1:15 pm

Good for you, man. Keep at it! :)

Sep 02 2013 | 11:29 am

you will probably also want to disable depth on the objects that are to be alpha-blended (@depth_enable 0). you then use the @layer attribute to control the layer order.

Sep 08 2013 | 1:11 pm

ah cool! thanks :)

Viewing 6 posts - 1 through 6 (of 6 total)

Forums > MaxMSP