Does anybody know if pattrstorage has some sort of maximum for storing
I’m building a patch at the moment that should create a preset-index for
each frame of video (@25fps).
Creating a short movie of 6 minutes would result in pattrstorage object
filled with 9000 preset entries.
many thanks for the reply, will let you know when I reach the boundries
of pattrstorage and how it looks over there..
Jeremy Bernstein wrote:
> There’s no built-in maximum, but you will probably run into some functional limitations at some point (slowdowns when doing lookups or writes). Let us know how it goes!
I know that if I creatde a pattrstorage with just two slots, 1 and
10000, that I get a significant slowdown in lookup, but it does work.
Somewhere I’ve got an unfinished project that has over 3000 entries &
it works, but it’s ultimately designed to compilte in non-real-time,
so a bit of sluggishness doesn’t matter to me….
On Jul 28, 2008, at 5:39, Jeremy Bernstein wrote:
> There’s no built-in maximum, but you will probably run into some
> functional limitations at some point (slowdowns when doing lookups
> or writes). Let us know how it goes!