Problems with building a "Standalone patch" that runs without installed MAX
i wants to make a standalone PRogramm from my Max-patch with:
File–> Build collective / Application…
Now, the build Application dont works… There are displayed these error messages:
Sorry, what error messages? Nothing is showing up in your post…
Another problem is: i cant close the buildet .exe Application from my max-patch… The the "closing "x" of the window is disabled… so i cant close Build-Applications… or i have to close it with Windows task-manager… Does someone have an idea for my problams?
In your patch, if you put a "standalone" object and open its inspector, you’ll be able to uncheck "can’t close top-level patcher".
ahhhhhhhhhh: I´ve forgotten the "standalone" Object…
maybe that could be the reason? for all troubles with my standalone Builds?
Maybe if you translate the error message you get?
"the application couldn’t start, because cg.dll wasn’t found. Reinstalling the application may remedy the problem."
I think this horrible phrase is the same in any language, no??
Try searching the max folder for "cg.dll", then copy paste it in your standalone application’s "support" folder. Otherwise search the forum for cg.dll, it surely happenend to someone else before.
I am trying to build a standalone for my max patch (mac) but I have a question…
I have some externals in the patch , will they be automatically included?
I have included everything that is needed now, but when I open the application that I have made it is not in presentation mode… why is this? and how do I make it so it is presentation mode?
Go to the patcher inspector and set the flag "open in presentation mode"
you beaut! perfect thanks