At first sorry for my Eng.
I’m working on an additively subtractive synth based on noise pocessing. At this moment i have a problem with gain compensation by increasing Q.
To tell in simple words: when i’m raising Q very high, the volume drops very low.
To make a calculation is not very hard for me, but i really can’t figure it out what formula should i use as base.
Could anybody please help me?
If needed i’ll post everything you want, from my patch.
Thanks for response =)
But my problem also is that i’m using Q values from 0.2 to 500.
A little bit of my insane thoughts.
At this moment i have 16 biquad BP filters. I understand that equal gain of filters i will get by dividing incoming signal on sum of all gain parameters for every filter. And asi understand his is not the main priority for me now.