Quote: Kyred wrote on Thu, 26 June 2008 19:03
> Is there a way to know if [jit.gl.texture] rode the file I asked him for? As for example the [route read] trick with qtmovie.
> Many times, the file is not loaded, in my texture !!!
> Thank you.
Could you provide an example patch of your situation?
Quote: Kyred wrote on Thu, 03 July 2008 01:25
> I have no simple patch to illustrate this.
> Perhaps textures can’t be loaded because of the initialization of my complex patch (I probably have to read that:
> But my question is why can I verify the loading with qtmovie but not with jitgltexture?
Probably because the latter involves copying bytes to the memory of the graphics card? Although if this is a synchronous task I assume it should be possible to continue processing inside the object and output a bang afterwards..