How do I resize the texture as it appears on the plane?
With jit.gl.videoplane, I can use the tex_plane_s and t commands, but I’m at a loss on how to make something similar work here. Resizing the plane is not an option, I need to remap the texture. I’ve been looking some of the gltex* commands, but it’s not clear what I would use to remap a texture.
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