i’ve got too many cords inside my poly~
is there a way to use send~ receive~ signals so
they’ll only be processed in that voice of the poly~
object? or any other ideas? its a mess!
i have a poly~ with too many cords in it
i want to send signals around inside the patch using
send~ receive~ or similar
is it possible to only send/receive signals within an
instance of poly~ somehow?
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See the classic_vocoder example (examples/effects), in particular the
The #0- technique documented therein works equally for bpatchers,
abstractions, pfft~s, and poly~s.
Don’t forget to search the archives. It’s not easy to formulate a query
for this one, but there are gazillions of posts on this topic.
On around Jan 18, 2006, at 17:52, bin ray said something like:
> i have a poly~ with too many cords in it
> i want to send signals around inside the patch using
> send~ receive~ or similar
> is it possible to only send/receive signals within an
> instance of poly~ somehow?
————– http://www.bek.no/~pcastine/Litter/ ————–
Peter Castine | ^
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