Does anyone know how to access/play different loop points from the one jit.qt.movie simultaneously? i.e. without having more than one jit.qt.movie object loaded with the same movie.
e.g. I might want to play ‘0 to 1000’ and ‘1000 to 2000’ and ‘2000 to 3000’ etc… altogether
(trying to reduce the number of loaded movies to conserve cpu/maximise vid quality/increase speed/decrease latency)
seem to have lost the sound on this one – is this an artifact of qball perhaps?
Also I am not understanding why metro is set at 100, except that the combined rate of two inputs to qball would be the usual 50. Does this mean that if I wanted up to nine or ten simultaneous loops that the metro would be set at 450-500? Clearly too slow for each individual loop.