I’ve got a big patch that I’d successfully packaged as a standalone in Max 6.0.5 but, upon upgrading to 6.1.1 today, my same .maxpat file runs fine but either the standalone or .mxf versions I generate from that do not work properly. Why would the behavior be different between running the .maxpat and the .mxf / standalone versions of the same?
To complicate things further, I upgraded on both my Mac & PC at the same time. On the Mac, everything works perfectly whether I’m running my patch as the original .maxpat, .mxf or the standalone I’ve just recompiled under Max 6.1.1 Mac. It’s just the Windows version that’s behaving badly.
P.S. Unfortunately, I can’t share the patch itself as I’m under a strict NDA. :~(