Has anyone else experienced this problem?
I have 2 stutter objects running in parallel, hooked up to a single hanning window that i borrowed from RajaTheResidentAsswipe (Thanks Raja!).
Then i have a toggle which switches from the dry signal to the stuttered signal. The toggle works in patching mode and even in M4L when i test by running a cycle~ signal through my crossfade/toggle.
I wonder if it’s the hanning window that isn’t working. It uses a buffer object, so is it possible that the buffer isn’t being created or read properly when i collapse the patch back into the session?
I will trouble shoot this some more over the weekend, but figured i’d put some feelers out there in case someone has worked with buffer-driven hanning windows or stereo stutter~ in M4L.
Found the issue- i need to figure out how to get the project sample rate from Live for a calculation. Until then i force a value.
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