Forums > MaxMSP


May 14 2014 | 10:16 am

Question surrounding /<joint> [up,down,left,right,forward,back] – Sent when we detect a "hit" event, such as a punch forward, which would be "righthand forward" in Synapse.

Is there a way joint position data can be split in the same way that normal X,Y and Z coordinates of a joint can be. For example, route /righthand but unpack the different hits to trigger different bangs. So far from what i see, when i route "righthand forward" it also gives me all the other hit events. Am i missing something really simple?

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Forums > MaxMSP