Oh my it’s vb in person!
How is it verifiable? I came to this conclusion purely mathematically (as you can use the object for controlling stacked biquads). The filtergraph~ object is not really accurate for display.
Is the filter design exactly the same as in the biquad? The ripple seems to increase the steepness drastically even at 0.1%.
I didn’t run into any problems that aren’t inherent to steep filters by nature.
Great object by the way, it’s currently the heart of my project, would have been very difficult to pull it off without your filter.
I was wondering purely because you don’t come across many filters/plugins that would go so far as to implement anything more than 48db/8ve