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video / texture mapping : nurbs pixelating more than mesh ?

Nov 02 2012 | 8:14 am

Following the Jitter Recipe book n°18 : Manipulator, and comparing it with things about keystone and mapping found here and there.

… it seems that gives a better result than nurbs when manipulating texture displacement … Why does pixelate the result ?
or is it just a feeling ?
Also, i don’t succeed in making an equivalent grid to manipulate a mesh in the same way as the … I tried to start from the keystone patch from hc gilje here :

I understand mesh requires 2 more planes, but i don’t get it to work …

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