Hi, I would like to build a kind of "3D volume explorer" in Jitter. Suppose I have a 3D image or volume (common in medical imaging, MRI, CT, and the like). In case you wonder what a 3D image is, imagine a stack of 2D images one on top of each other. That’s what I mean.
So, I would like to be able to cut a slice through it in any direction (X, Y or Z) and display it on screen, and also rotate and scale it. Ideally, I would like to have the ability of cut a slice in any direction through the volume and not only in a perpendicular way. In more formal terms, I would like to intersect any 2D plane with this 3D volume and display the intersection.
Are there any jitter objects or externals that do this kind of stuff? Should I use opengl, although I would like to work with real 3D images and not geometries? Is there an object that can handle 3D images?