Forums > Jitter

What's wrong with my patch

May 14 2012 | 1:09 pm

I’ve made a screen that randomly-ish generates white lines on a black screen – it works if I trigger it with a bang, but not if I trigger the very same bang from a metro object. Why?

The patch uses (uzi) to fill the screen – is it some sort of scheduling problem?

Any help would be much appreciated.


May 14 2012 | 1:52 pm

You need to set an initial value for your metro (and you should probably use a qmetro, as well). You’re overflowing the scheduler (614400 bangs for each bang into the fills_and_lines subpatcher). Consider refactoring your patcher, too — you only need 1 set of Uzis, reducing your total number of bangs generated to 76800.


May 14 2012 | 2:02 pm

It works with qmetro (the intial value was intentionally left out, btw).

Your right about the number of bangs – I probably do only need 1 set of Uzis.

thanks for the reply


Viewing 3 posts - 1 through 3 (of 3 total)

Forums > Jitter