Is there any way to determine the width (in opengl coordinates, or in pixels) of a given line of text in a given font (at scale 1 1 1) rendered by the jit.gl.text3d object?
The question has been posed on this forum several times, but as far as I can tell it has never been answered.
I have the same problem now. Did you find a solution at that time?
thanks a lot. I’ll try that.
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