On 6-Apr-2006, at 15:28, Stefan Tiedje wrote:
> To test this patch you need to have Maestro installed as a font.
Font availability is a generally ugly issue with Max patches.
Telling people "install this font to use my patch," even if you
include the font, is not really good enough.
In the period from 1986-2002 or so, embedding fonts in Resource Forks
would have been a viable way to provide specific fonts for patches.
Unfortunately or fortunately, depending on how you look at things,
Max always choose to pretend that patcher files couldn't have
ResForks, although you could (and still can) do a few neat things
I would dearly like to be able to embed a font into a patcher,
preferably some way that is not entirely cross platform-phobic (yeah,
which knocks out Resources). Patches-as-bundles?
As it stands, the only fonts you can use with relative confidence in
Max are Geneva/New York on Mac OS and Arial/Times New Roman on
Windows, with Max forcing a switch when crossing platform and damn
the differences in font metrics. Let's hope Max 5 (or whatever's
next) finds a nice clean solution. In the meantime you can render all
text as images to get pixel-identical layout cross-platform. Won't
help with your menu problems though.
Sorry, I don't have any solution for the umenu problems.
Peter Castine wrote:
> Font availability is a generally ugly issue with Max patches.
> Telling people "install this font to use my patch," even if you include
> the font, is not really good enough.
What is your solution for getting Noteheads, Clefs and alike? Draw them
all by hand? For this even pictures won't help as they have to be
combined. You should know that as an old Finale hacker.
I choose Maestro as it seems its distributed with Finale Notepad,
available for Windows and Mac and the font name would be the same on
> Sorry, I don't have any solution for the umenu problems.
It was less of a problem than reporting a buggy behaviour... something
for the cycling folks.
> What is your solution for getting Noteheads, Clefs and alike? Draw
> them all by hand?
No, of course not. What you really want to be able to do is to embed
a font in a patcher. That ability would go a long way towards making
Max/MSP patches, collectives, and standalones a more satisfying
On 7-Apr-2006, at 10:07, Peter Castine wrote:
> What you really want to be able to do is to embed a font in a patcher.
That was expressed poorly. What I want to say is, if Max had the
capability of embedding fonts inside patchers, that would be a
simpler and more elegant alternative to telling users "you must
install font XXX in order to use my patch."
If Cycling '74 doesn't want to provide that capability, I think it
would be possible for a 3rd party external to store font data inside
a patcher and to pass it to the OS at loadbang time. Not trivial but