I'm a newbie to writing shaders and getting an error reporting
'Unable to bind GLSL uniform param...'
on all 3 of my supposedly exposed parameters from a simple shader.
I've included a test patch I'm using and both the frag and vert shaders as well as the JXS file as I'm honestly not sure where to look for the issue.
The shader behavior doesn't seem to be as expected either but I'll cross that bridge when I get the parameters exposed...
Thanks in advance,