I'm getting into the OpenGL aspects of Jitter for the first time and I wanted to find out if I understand the "poly_mode" message. In Tutorial 32j it says that the two arguments for "poly_mode" set wireframe/solid for the front and back of the object. Looking at Tutorial 33j I notice that "poly_mode" doesn't seem to make a difference unless both arguments are the same. I am guessing that one argument sets the wireframe status from the perspective outside the sphere and the other from the inside and the reason I don't notice the difference is that because if you trigger wireframe for the outside only, you see through to the solid setting on the inside. Is this right?
I guess my point of confusion is what you gain by being able to set each argument separately.