I've been banging me head against the wall for three days now trying to get text3d to display unicode fonts beyond ascii characters. Everything I do either causes text3d (or the matrix I am sending to it) to belch, or to convert the unicode into ascii.
For eample, I can get the characters to Max through a text file (although I can't display them properly because max's screen font is not the font I am using) and I can put them into a jit.cellblock, but when I try to put them into a jit.matrix, the cells still have contents "0 0" - nothing gets loaded.
I searched the forums and found a few mentions that didn't help me. either people suggested to try text3d for something else (without indications as to how), or they responded with a message like
"You might find regexp or jit.regexp useful for your purposes." which again doesn't really tell me how to use regexp to get the characters into text3d.
Either I'm missing something very fundamental (which is probably true) or this is a harder problem that I thought.
Can someone give me an example of how to get a specific unicode character into text3d?