jit.videoplane scale proportional to the proportion from the texture


    Feb 15 2014 | 10:38 pm
    Hello Searched on the forum but i haven't find a good way to change a jit.videoplane to the same proportions then the texture on that jit.videoplane.
    example:
    a texture is 4:3 then videoplane is 4:3 new texture is 16:9 then videoplane changes to 16:9 new texture is 12:4 then videoplane changes to 12:4 and so on ...
    Now textures are stretched or compressed on jit.videoplanes.
    Thanks.

    • Feb 23 2014 | 8:14 pm
      check out gl.cornerpin @preserve_aspect 1
    • Feb 24 2014 | 2:45 pm
      Meanwhile, i have wrote my own way to get this working, but is quite slow, so i will check that out. Too many new externals and possibilities in Max 6 that i haven't yet explored. Thanks.