weirdest bug ever


    Nov 20 2006 | 6:31 pm
    Somehow my patch data got corrupted. When I removed pattrstorage and was able to open my patch again, I noticed a numberbox somewhere way up in max heaven. Try to open this patch, and unlock it. You'll see a cord going somewhere you can't reach. Selecting or clicking the cord makes max crash. Since I cannot select it, I cannot past it in here, so only for the mailinglist people. I think if we do a contest, this one scores pretty high ;-)
    ...how am I gonna get this one nrbox out of a large patch, if I can't select it?
    cheers -thijs
    xp, max 4.6.2, jit1.6.3b1

    • Nov 20 2006 | 6:34 pm
      On 11/20/06, Thijs Koerselman wrote: > > > ...how am I gonna get this one nrbox out of a large patch, if I can't > select it?
      O the fix was easy ofcourse.. open as text and fix coordinates. It was set to 15850 -29143 -15498 for its position...
      -thijs
    • Nov 20 2006 | 6:49 pm
      I was able to recover the numbox. Save the patch as text format (mxt), and notice the huge numbers for its graphic coordinates, change them :)
      v a d e //
      www.vade.info abstrakt.vade.info
      On Nov 20, 2006, at 1:31 PM, Thijs Koerselman wrote:
      > Somehow my patch data got corrupted. When I removed pattrstorage > and was able to open my patch again, I noticed a numberbox > somewhere way up in max heaven. Try to open this patch, and unlock > it. You'll see a cord going somewhere you can't reach. Selecting or > clicking the cord makes max crash. Since I cannot select it, I > cannot past it in here, so only for the mailinglist people. I think > if we do a contest, this one scores pretty high ;-) > > ...how am I gonna get this one nrbox out of a large patch, if I > can't select it? > > cheers -thijs > > xp, max 4.6.2, jit1.6.3b1 > > > > > >
    • Nov 20 2006 | 6:59 pm
      Thijs Koerselman wrote:
      > I think if we do a contest, this one scores pretty high > ;-) > > ...how am I gonna get this one nrbox out of a large patch, if I can't > select > it?
      open with max, choose "Save as..." and save as textfile. Now you can open the textfile with a normal text editor and it looks like this:
      Have a look at the 6th line reading
      #P flonum 15850 -29143 -15498
      that's your numberbox. You can edit the values here to move it back to where it belongs to. The first two values are X Y coordinates, don't known about the 3rd.
      So did I win anything?
      Olaf
    • Nov 20 2006 | 7:41 pm
      The fix is fine but the question is: how could this happen?
      Mattijs
    • Nov 20 2006 | 7:59 pm
      On 20-Nov-2006, at 19:59, Olaf Matthes wrote:
      > The first two values are X Y coordinates, don't known about the 3rd.
      Probably font settings.
      The font encoding has been discussed numerous times on the list, but it's been a while. If someone feels inclined to describe it, feel free. But it's not essential.
      -------------- http://www.bek.no/~pcastine/Litter/ ------------- Peter Castine +--> Litter Power & Litter Bundle for Jitter Universal Binaries on the way iCE: Sequencing, Recording & Interface Building for |home | chez nous| Max/MSP Extremely cool |bei uns | i nostri| http://www.dspaudio.com/ http://www.castine.de
    • Nov 20 2006 | 8:18 pm
      On 20-nov.-06, at 20:41, Mattijs Kneppers wrote:
      > > The fix is fine but the question is: how could this happen?
      A cosmic ray? Like in the belgian computer based elections where recently in one village, there were 4096 more votes than electors.
      There may be many cosmic rays in the benelux...
      p
    • Nov 20 2006 | 9:13 pm
      On 20 nov. 06, at 21:18, Patrick Delges wrote:
      > > On 20-nov.-06, at 20:41, Mattijs Kneppers wrote: > >> >> The fix is fine but the question is: how could this happen? > > A cosmic ray? Like in the belgian computer based elections where > recently in one village, there were 4096 more votes than electors. > > There may be many cosmic rays in the benelux...
      En ce qui concerne la partie "lux": c'est probablement Cattenom...
      Roby