I am repeatedly vexed by the lack of scoping for send/receive objects. It
seems like if i make a patcher that sends stuff inside itself, and then i
duplicate that patcher, that it ought to be the norm that the two patchers
won't communicate. If not the norm, then at least send/receive objects
could take a second argument to prevent global scope (or if it were the
norm, then an argument to specify global).
Is there some technical reason why this has not already been implemented?